{"m1":["resume_head","resume_summary"],"m2":["resume_base_info","resume_skill","resume_hobby","5e7c0ae8-5a64-486b-b46a-d84530e46699"],"m3":["resume_job","resume_edu","resume_work","resume_honor","resume_internship","resume_project","resume_portfolio","b280f031-8e0a-4aa6-9f86-260702c88bbb"],"m4":["resume_name"]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list  a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ������ */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .resume_m2{color:${relative_hobby_color};}
.resume_main[data_color] .resume_content:before{background-color:${color};}
.resume_main[data_color] .default_html{background-color:${color};}
.resume_main[data_color] .default_html svg path{fill:${relative_hobby_color};}
	
	
    
	
	
		
		
		
		
		
		
			
				
					- 
						
						姓名 
- 	
						
							锤子简历 重度游戏爱好者,游戏经验丰富,中东头部SLG项目游戏专员 
 
 													
			
			
			
				
					- 
						
						教育背景 
- 
						
							
							
								2011.09-2015.06 锤子简历大学 计算机科学与技术 
 
 
 
			
				
					- 
						
						工作经验 
- 
						
							
							
							
								 
 - 负责游戏世界观设计、剧情故事设计;
- 兼顾游戏系统设计,负责任务系统的调整、设计以及部分玩法的策划设计;
- 负责撰写详细的游戏剧情任务,对白设计;
- 负责游戏场景、怪物、NPC、物品的美术需求;
- 宣传文案撰写;
 
 
 
							
							
								2015.07-2017.12 锤子简历公司 游戏策划师 
 
								 
 - 同团队进行产品立项,竞品分析,定制开发流程,并对产品结果负责。
- 对留存率、arpu值、项目进度负责。
- 负责部门之间的配合协调。
- 通过经营、成长、付费、世界观、玩法内容、社交、资源管理等模块来进行策划工作。
- 通过美术制作精度,风格统一程度来推进美术工作。
- 不断的迭代版本,实现项目的盈利。
 
 
 
 
			
			
			
			
				
					- 
						
						自我评价 
- 		
						
							
								有坚苦的创业经历,平时不间断试玩大量新游戏来了解当前游戏趋势,同时深入玩1-2款当前较热门游戏来了解最新的游戏机制,通过以上方法不断更新自我对游戏的了解。游戏行业是一个创造行业,只有通过不断的学习才能保持全新的创造思维。 
 
 
 
			
				
					- 
						
						作品展示 
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							+(支持jpg/png格式,单张图片不超过2M,最多支持添加8张图片) 
 
								 
 
 
				
					
						- 
							
							个人技能 
- 
                            
								
									技能:- Office,MS Office,游戏策划,计算机科学与技术  
 语言能力:
 
 
 
 
				
					
						- 
							
							项目经历 
- 
						
							
							
								2019.01-2019.06 H5项目-赤鸡战场 游戏策划师 
 
								 
 - 项目描述:类似于carvscops游戏,用H5形式对游戏完美展现,在辽阔的草原中,玩家控制一只可变装的小鸡对战其他野兽,使游戏画风更加卡通,游戏节奏更加轻松愉快。
- 责任描述:定位游戏风格,设计游戏玩法;制定游戏得分技巧;AI类型及攻击模式;把控游戏细节及战斗关卡配置,调节战斗平衡;负责游戏相关的测试验收工作;
 
 
 
							
							
								2018.09-2018.12 H5项目-海盗船长 游戏策划师 
 
								 
 - 项目描述:休闲类轻度游戏,趣味性极高,在一片奇妙的宝岛上,争夺大量的宝藏,来躲避岛上原住民的攻击,同时还要与对手一绝高下。使用宝藏的时机和躲避的技巧是战胜对手致胜的关键。
- 责任描述:游戏玩法设计、策划设计方案编写、功能UE设计及各道具的使用和设定。
 与程序、美术沟通功能设计需求、跟进开发时确定各时间节点兵实时与整个项目组进行反馈、调整,根据情况规划各功能数值,并进行文案包装。策划所开发功能的各细节要点、各临界情况。参与优化、规范开发环节具体流程,保证开发组有效工作,挑选音乐音效,对音频进行处理,申请游戏著作权文档。