{"m1":[],"m2":[],"m3":["resume_head","resume_name","resume_base_info","resume_job","resume_edu","resume_skill","resume_work","resume_project","resume_internship","resume_honor","resume_portfolio","resume_school_info","resume_hobby","resume_summary"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ������ */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .name_item .name-con .name{color:${color};}
.resume_main[data_color] .resume_m1,.resume_main[data_color] .resume_content:after{background-color:${color};}
.resume_main[data_color] .resume_item dl dt span.resume_item_title_span,.resume_main[data_color] .resume_item dt:before{color:${color};border-bottom-color:${color};}
["sex","age","nation","education","marriageStatus","politicalStatus","city","jobYear","mobile","email"]
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基本信息
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姓名
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锤子简历
一个爱学习,知上进,善沟通,重细节,懂感恩的人。
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教育背景
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2014.09 - 2018.06
锤子简历大学
计算机与信息技术
GPA:3.72/4(专业前10%)
GRE:324
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工作经验
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2019年12月 - 至今
锤子简历信息有限公司
游戏制作人
- 规划游戏方向、风格、核心玩法制定,设计整体规划游戏框架、主体逻辑规则,进行各系统的搭建及设定相应的游戏系统规则
;
把握游戏策划方向,参与游戏立项和核心玩法设计,确保游戏的乐趣元素和赢利性,各系统平衡性;
- 在游戏研发阶段,充分与程序、美术运营等相关人员协调并讲解设计意图,对产品进行拓展化的设计,并监督执行 ;
- 负责对设计文档的管理和版本控制以及总体维护,带领整个策划团队,指导相关策划完成细化案工作,与项目经理合作把控项
目方向,做好进度控制。
2018年3月 - 2019年12月
锤子简历科技有限公司
游戏制作人
- 团队建设制定项目开发计划,游戏框架设计,系统规划,数值框架搭建
文案大纲整理UI基础规则设计美术角色、场景需求整理,调整跟进;音效需求整理,调整跟进,测试+回归测试;
- 根据用户沉试反馈组织系统优化调整运营数据分析系统调整方与代理商定活动内容新版本内容等等。
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项目经验
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2017年6月 - 2017年11月
项目工程
游戏制作人
- 项目描述:一款手机版的暗黑3,玩家通过随机地图刷稀有装备提升个人能力,通过伙伴的组合搭配来让战斗变得更有策略性和趣味性。
- 责任描述:规划游戏方向、风格、核心玩法制定,设计整体规划游戏框架、主体逻辑规则,进行各系统的搭建及设定相应的
游戏系统规则;把握游戏策划方向,参与游戏立项和核心玩法设计,确保游戏的乐趣元素和高利性,各系统平衡性;对产品进行拓展化的设计,并监督执行;在游戏研发阶段,充分与程序、美术、运营等相关人员协调并讲解设计意图;负责对设计文档的管理和版本控制以及总体维护;负责带领整个策划团队,指导相关策划完成细化案工作,把控项目方向,做好进度控制;
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自我评价
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本人对待工作踏实,认真,并且极富工作和团队精神,因此在工作和生活中结交了许多朋友,具有良好的适应性和熟练的沟通技巧,相信能够协助主管人员出色地完成各项工作。综合素质佳,能够吃苦耐劳。感谢您在百忙之中阅览我的简历,静候佳音!
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作品展示
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+(支持jpg/png格式,单张图片不超过2M,最多支持添加8张图片)