{"m1":[],"m2":["resume_head","resume_name","resume_base_info","resume_skill","resume_hobby","1ae384c1-7bbe-469a-a599-15638593f7cd","resume_summary"],"m3":["resume_job","resume_edu","resume_work","resume_honor","resume_internship","resume_project","resume_portfolio","1e16f6c9-4fd8-4bf0-b11f-0a93de2b43b1"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ������ */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .resume_m2 .resume_item dt a.alifont{color:${color};}
.resume_main[data_color] .resume_m3 .resume_item dt a.alifont{background:${color};}
.resume_main[data_color] .resume_m2 .default_item_html svg path{fill:${color};}
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教育背景
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2011.09-2015.06
锤子简历大学
动画专业
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工作经验
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- 每月与客户现场会议交流完善游戏策划,并提供建议;
- 根据游戏策划制作初稿效果图,紧接着1校、2校、3校等交流修改;
- 定稿结束后游戏素材切图,并公司内部会议传达游戏玩法和客户需求给开发人员;
- 游戏整体制作完成后的内部测试;
- 等待客户测试结果并判断客户需求的修改难点是否合理,及与开发人员沟通。
2015.07-2017.12
锤子简历公司
新媒体运营
- 入职初期主要负责对已有场景和NPC角色的模型和贴图的修改及场景内简单元素的制作;
- 中后期主要独立负责单个复杂场景的制作、通过场景原画以及与原画师的沟通,输出相应的游戏场景模型框架、场景内元素、绘制贴图并组合生成模型;
- 兼顾部分3DMax动画渲染工作,通过3DMax渲染动作图片实现项目需要的打斗与交互动作。
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自我评价
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热爱动漫游戏,具备良好的工作技能,熟练掌握PHOTOSHOP、PAINTER等平面软件,熟练掌握动画、游戏原画设计、UI设计、视频剪辑及分镜头绘制等技巧。有良好的集体荣誉感及团队合作能力,具备较强的沟通协作能力。适应多种画风。愿意吃苦受累,通过自己富有激情、积极主动的努力实现自身价值。作风优良、待人诚恳,人际关系良好.对事情认真负责,自信、乐观,具有一定的创新意识和创造能力。
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作品展示
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+(支持jpg/png格式,单张图片不超过2M,最多支持添加8张图片)
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软件技能
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- 技能: Pr,Ps,Ae,Maya,Flash,3Dmax,Unity,Office,摄影,Photoshop,MS Office
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项目经历
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- 项目描述:此项目为三消与角色pk结合的单机游戏,玩家通过消除三连色宝石出发角色攻击npc,回合内结束攻击并在下个回合开始前会被npc攻击,难度大时紧张刺激。
- 责任描述:负责角色、npc的角色绘制、攻击受伤死亡动画制作、debuff的特效制作。包括简单粒子动画和骨骼动画。
- 项目描述:《宝莲灯》是本人参与主管的项目,《宝莲灯》是主管和上海电影制片厂签约买下的IP,是一款横版格斗回合制游戏,游戏以动画《宝莲灯》内容为依据,扩展的剧情,目标是回味经典动画,让童年的记忆重新燃起的一款游戏。
- 责任描述:负责flash游戏动作,spine游戏动作,游戏特效,和主美分配的分镜头动画,游戏宣传视频的所有动画及特效制作,同时负责攻克技术难点,学习新软件,或者近期流行的软件等。