{"m1":["resume_head","resume_name","resume_base_info"],"m2":[],"m3":["resume_job","resume_edu","resume_skill","resume_work","resume_project","resume_internship","resume_portfolio","resume_school_info","resume_honor","resume_hobby","resume_summary"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ������ */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .resume_m1:after,.resume_main[data_color] .resume_item dl dt a.alifont,.resume_main[data_color] .resume_item dl dt:after,.resume_main[data_color] .info_item .info_item_list a.alifont{background-color:${color};}
.resume_main[data_color] .resume_item dl dt span.resume_item_title_span{color:${color}}
["sex","age","nation","education","marriageStatus","politicalStatus","city","jobYear","mobile","email"]
-
基本信息
-
-
姓名
-
锤子简历
态度决定一切,给我一个机会,我会给你一个大大的惊喜。
-
教育背景
-
2014.09 - 2018.06
锤子简历大学
计算机与信息技术
-
工作经验
-
2019年3月 - 至今
锤子简历信息科技有限公司
角色原画师
- 制作游戏界面,绘制ICON图标,绘制道具,角色与场景,制作宣传海报,游戏中各种角色以及装备的原画设计,游戏中相关画面绘制;宣传CG绘制。
- 负责原画静态脚本设计,原画初期设计,人物设计,场景设计,动画画面整体把控和监督,游戏原画设计,人物、怪物、场景、宣传图、UI图标的绘制;设定游戏界面视觉创意、风格。
- 按照已定界面风格的原形标准,完成各级界面的延续性设计,界面相关的动态、动画设计,跟进设计效果最终在产品的实现,保证设计品质与实现品质一致;管理界面资源,对界面编辑器等工具、方法进行合理优化。
2018年12月 - 2019年3月
锤子简历信息科技有限公司
角色原画师
- 负责项目中游戏美术设计工作,包括游戏界面设计、游戏项目人物角色原画设计等;根据策划需求,绘制游戏人物,时装,道具等设计;对动漫角色进行手办化设计,宣传用插画海报设计,配合公工作要求,完成部分平面设计相关工作(lgo设计等)。
- 负责公司游戏场景设计与刻画,包括气氛图,规划图,建筑设计,修图。与3d,技美,动作部门配合完成游戏制作。在竞技时代主要负责原画方面的工作,主要负责游戏的绘制与完善。
- 根据需求完成游戏人物设计以及场景设计。与团队成员有效沟通和对接,保证项目的完成度与进度。给团队提出专业的美术意见、推进团队提高效率,合理分配美术任务、透明化工作量分配、鼓励个人绩效成就。调动团队积极性,并把控美术最终效果、对最终效果负责。
-
项目经验
-
2021年3月 - 2021年9月
项目工程
角色原画师
- 室内背景战斗场景和多个农场,须设计数个Q版三国角色;
- 负责项目的所有场景的设计和细化,分配工作任务,制定每个场景的绘制工期,提交和修改反馈。
-
自我评价
-
本人对待工作踏实,认真,并且极富工作和团队精神,因此在工作和生活中结交了许多朋友,具有良好的适应性和熟练的沟通技巧,相信能够协助主管人员出色地完成各项工作。忠诚稳重坚守诚信正直原则,勇于挑战自我开发自身潜力。感谢您在百忙之中阅览我的简历,静候佳音!
-
作品展示
-
+(支持jpg/png格式,单张图片不超过2M,最多支持添加8张图片)