{"m1":[],"m2":[],"m3":["resume_head","resume_name","resume_base_info","resume_job","resume_edu","resume_skill","resume_work","resume_project","resume_internship","resume_portfolio","resume_school_info","resume_honor","resume_hobby","resume_summary"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ������ */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .name_item .name-con .name{color:${color};}
.resume_main[data_color] .default_html svg path,.resume_main[data_color] .resume_item dt .default_item_html svg path{fill:${color};}
.resume_main[data_color] .resume_item dl dt span.resume_item_title_span{background-color:${color};}
["sex","age","nation","education","marriageStatus","politicalStatus","city","jobYear","mobile","email"]
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基本信息
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姓名
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锤子简历
态度决定一切,给我一个机会,我会给你一个大大的惊喜。
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教育背景
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2014.09 - 2018.06
锤子简历大学
计算机与信息技术
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工作经验
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2019年3月 - 至今
锤子简历信息科技有限公司
资深场景原画师
- 工作范围包括室内,室外场景设计,场景中的建筑造型,建筑群的规划和布置,场景中物件和工具设计。主要参与了次世代科幻网页游戏战车世纪项目的原画工作。
- 绘制游戏内场景及建筑设计、icon设计、角色设计、海报等原画工作,制定并把控整体场景的设计风格统一,验收原画组的输出质量与时间等工作;并学习untiy技术运用到工作中;同时很好的与兄弟部门进行产出达到项目要求标准,同时还可以与策划、程序建立良好的合作关系。
- 负责所有项目的美术原画,包括角色原画、场景原画等等,了解游戏制作流程,和次时代项目人员和程序师沟通交流,提供新
的设计思路和设计灵感。
2018年12月 - 2019年3月
锤子简历信息科技有限公司
资深场景原画师
- 主要设计游戏场景内需要的单体建筑,气氛图,地形图等。参与过场景包括科技风,中国风,Q版等风格的建筑。负责游戏项目初期的原画风格概念图,部分管理职能。
- 负责全部游戏场景设计,负责部分游戏角色设计,负责游戏宣传画,海报等设计,负责部分图标风格把控,公司手办,周边用品设计,插画设计。游戏主城界面原画(主城昼效果,主城夜效果),主城功能性选择效果。游戏战斗场景的设计绘制。
- 游戏比赛大厅场景、游戏百科插画的设计与绘制。游戏部分特效的文案与设计稿。根据项目需求独立完成场景气氛图、地形图规划、单体建筑及道具;配合3D场景制作,补充及细化场景设定。
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项目经验
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2021年3月 - 2021年9月
项目工程
资深场景原画师
- 本作VR游戏定义于未来末世废土时代,集冒险解谜和探索升级于一身。
- 负责游戏原画兼概念主美,负责将故事脚本绘制转化为概念稿,主要负责场景绘制和UI设计。
- 并将概念稿中的细节需求和次时代
建模师、程序员进行对接。
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自我评价
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本人对待工作踏实,认真,并且极富工作和团队精神,因此在工作和生活中结交了许多朋友,具有良好的适应性和熟练的沟通技巧,相信能够协助主管人员出色地完成各项工作。忠诚稳重坚守诚信正直原则,勇于挑战自我开发自身潜力。感谢您在百忙之中阅览我的简历,静候佳音!
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作品展示
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+(支持jpg/png格式,单张图片不超过2M,最多支持添加8张图片)